Post a reply

Write your message and submit
Options

Go back

Topic review (newest first)

Logically_Flexible
2017-08-18 21:17:42

Hello,

I just recently installed alt-1 and it was working wonderfully the first day. But on the next day I used it every time I would hover over any clickable npc/object it would freeze the game client until I move the mouse off and everything seems ok. I've tried to change the capture settings but nothing I've done has worked.

Any help is greatly appreciated.

Junior
2017-08-18 19:10:20

Hi, I'm in trouble, the alt1 is on white screen when I try to use it. I am using windows 10. when i used windows 7 i did not have this problem, it only presents this problem in windows 10. how can i solve this?

Daniela
2017-06-20 22:59:18
Skillbert wrote:

Seems like a graphics driver problem or a memory problem.
So i would recommend updating your graphics card driver.

The problem seems to be happening in the toolbar, if updating your drivers doesn't work you can turn of the Alt1 toolbar completely in the Alt1 settings in the "window settings" tab. You will only be able to access Alt1 in the system tray on the top right of your screen then.

There is a more technical description of the error here.


Thanks for the response.
I did try updating driver but it's already the latest version.
Am not sure what half the thing says on link shared s:

Have yet to try what you mentioned about turning off ALT1 somewhere.
Not sure about it but will have a look when feeling more certain about it.

Skillbert
2017-06-17 10:08:25

Seems like a graphics driver problem or a memory problem.
So i would recommend updating your graphics card driver.

The problem seems to be happening in the toolbar, if updating your drivers doesn't work you can turn of the Alt1 toolbar completely in the Alt1 settings in the "window settings" tab. You will only be able to access Alt1 in the system tray on the top right of your screen then.

There is a more technical description of the error here.

Daniela
2017-06-16 23:57:57

ALT1 has stopped working, keeps crashing.
I do as much as resize my client and this message appears:
ALT1 error message on crash

I have tried to uninstall and reinstall.. no clue as what to do.

(Image text, incase link no work.)

ALT1 error report
Version: 1.4.3
UCEERR_RENDERTHREADFAILURE (Exception
from HRESULT: 0x88980406)
  at
Syste.Windows.Media.MediaContext.CompleteRend
er()
  at System.Window.Interop.HwndTarget.OnResize
()

(End of image text)

Creepiepie
2017-06-15 14:48:09

yeah opengl works good. But not for NXT. So im stuck using the java client.

Skillbert
2017-06-15 04:08:26

Try opengl capture in the capture settings of Alt1.

Creepiepie
2017-06-15 04:00:38

After the latest windows update, unfortunetly desktop capture stopped working for me.
Running 2560x1440 100%scaling.
Java client works great though. Just not a fan of switching client for clues.

Issaig
2017-05-24 22:23:24

After an update on the Windows 10 yesterday, Alt 1 doesn't work anymore. Everytime I try to open any of it's features, it crashes with this report:

Alt1 error report
Version: 1.4.3
Invalid window handle
   at MS.Win32.UnsafeNativeMethods.GetWindowText(HandleRef hWnd, StringBuilder lpString, Int32 nMaxCount)

   at System.Windows.Automation.Peers.WindowAutomationPeer.GetNameCore()

   at System.Windows.Automation.Peers.AutomationPeer.UpdateSubtree()

   at System.Windows.ContextLayoutManager.fireAutomationEvents()

   at System.Windows.ContextLayoutManager.UpdateLayout()

   at System.Windows.ContextLayoutManager.UpdateLayoutCallback(Object arg)

   at System.Windows.Media.MediaContext.InvokeOnRenderCallback.DoWork()

   at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()

   at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)

   at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)

   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)

   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

   at System.Windows.Threading.DispatcherOperation.InvokeImpl()

   at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)

   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

   at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)

   at System.Windows.Threading.DispatcherOperation.Invoke()

   at System.Windows.Threading.Dispatcher.ProcessQueue()

   at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)

   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)

   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)

   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

   at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)

   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)

   at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg)

   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

   at Runeapps.Alt1.Program.Main(String[] args)

hugs-angel
2017-05-19 02:51:55

trying to use alt one but   its givng me  the wrong directions on the slide puzzle like  it says go up when everyting is all the way up or go right when  I'm as faR RIGHT as I can go

Skillbert
2017-05-09 20:50:51

I haven't seen that before. I don't think the file is used when you have the newest .NET framework (4.7) installed and visual c++ redistributable 2015. Some of these should already be installed on windows 10.

gpc
2017-05-09 20:17:11

I download the alt1 app then run the install and it says successfully installed and then these 2 messages show up.

Let me know what I can do to solve these issues. I have windows 10.

http://imgur.com/53qprGZ
http://imgur.com/fgLYiPQ

orbz
2016-10-21 18:50:39

Whenever I run Alt1 with NXT my rs client will just freeze but cursors etc will change, it makes alt1 unusable for me.

Skillbert
2016-07-06 18:04:31

I can't confirm this with just this image, but this is usually caused by having post processing anti-aliasing blurring enabled in your graphics card settings. If that's the case you can fix it by settings FXAA to "let application decide" in the nvidia control panel. More info in this thread http://runeapps.org/forums/viewtopic.php?id=294

JJ
2016-07-06 16:49:14

Failed to find puzzle and on NXT openGL

https://gyazo.com/ca1a245152cc9891d0de861c08ff52e0

Board footer

Powered by FluxBB