#1 2023-10-27 23:32:25

NadyaNayme
Member
Registered: 2020-11-09
Posts: 9

Necromancy Job Gauge

Track your Residual Souls, Necrosis stacks, summoned Conjures, and Bloat all in one consistent place. Inspired by FFXIV's Job Gauges - to make tracking your resources as easy as can be!

Source Code: https://github.com/NadyaNayme/NyusNecroJobGauge

NecroJobGauge2.png


Installation

To install NecroJobGauge copy & paste this link into your browser: alt1://addapp/https://nadyanayme.github.io/NyusNecroJobGauge/dist/appconfig.json


Features

  - Track summoned conjures & remaining timers
  - Track Residual Soul stacks
  - Track Bloat if applied (reapplying can't be detected - see known issues)
  - Track Necrosis Stacks
  - Track Living Death (Active & Cooldown timers)
  - Opt-in Audio cues for max stacks of Residual Souls or Necrosis Stacks
  - Positional Overlay (click-passthrough)
  - Scale job gauge or individual components between 30-200% size
  - Hide unwanted components

Settings

Click the cog wheel in the bottom right to access the settings. It is suggested that you make the app window larger - as the settings will render below the job gauge so that you can see changes reflect on the gauge as you change them!

  - Switch between 3 or 5 Residual Souls for T95 offhand
  - Hide the settings cog (unless hovered)
  - Hide the redundant 2nd row of Necrosis Stacks ("real" vs visual)
  - Adjust the scale of the UI or its components
  - Adjust colors of Residual Soul stacks and Necrosis Stacks
  - Add alerts for when you reach max stacks of Residual Souls or Necrosis Stacks

Known Issues

  - Overlay will appear cut off on the right side if the plugin window isn't wide enough. Make the app wider (you can minimize it after) to resolve this issue.
  - Conjures flicker in/out in the final 10s. There is a setting to force them to apper as active but if the player unsummons during this time they will not appear as inactive until 12s has passed.
  - Residual Souls do the same thing when you've dropped combat for too long. There is no fix/override for this - but your souls will track properly again once you resume combat.
  - Bloat needs a lot of work to better track early re-applications. I'm brainstorming ideas but since the ability itself doesn't have a cooldown and both Finger of Death and Spectral Scythe can take 20% adrenaline, and the player might proc Ruthless, there is a lot of additional tracking to be done to tell if the player re-applied Bloat to reset the timer. For now if Bloat is re-applied the timer will reset to the full 18s once it is meant to expire and sees that it is still active. If Bloat drops off the target the timer will instantly set itself to 0s.

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#2 2024-03-23 18:32:53

critmaw
Member
Registered: 2024-03-14
Posts: 3

Re: Necromancy Job Gauge

This is fantastic, thank you for sharing.

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#3 2024-04-14 11:29:28

AntiRatz
Member
Registered: 2024-04-14
Posts: 1

Re: Necromancy Job Gauge

Super tool! but for somes reason I cant set overlay position with ALT+1 i move the square press ALT+1 and it does nothing any idea why please

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#4 2024-04-16 22:44:25

NadyaNayme
Member
Registered: 2020-11-09
Posts: 9

Re: Necromancy Job Gauge

AntiRatz wrote:

Super tool! but for somes reason I cant set overlay position with ALT+1 i move the square press ALT+1 and it does nothing any idea why please

If you've rebound Alt1's primary keybind to something other than Alt+1 you'll need to use that keybind instead. If you use a German keyboard I've found that some users need to use Right Alt not Left Alt. If neither of those are the issues sometimes it just doesn't get detected for some reason to holding Alt and spamming 1 a few times will finally get it to "stick" and place properly.

Usually the problem is the 1st issue and people rebound Alt1's primary keybind. If all else fails you can position it manually via DevTools.

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