#1 2017-02-14 20:16:54

BelgianCat
Member
Registered: 2016-10-29
Posts: 5

DirectX, OpenGL, and DGKey not working

Hello there Skillbert (and everyone else)

I have been using your app on and off, as it's quite useful, and I noticed a new update today so I decided to use your toolkit again.
I have ran across some trouble however, such as the DirectX and the OpenGL mode not functioning, so it has to resort to desktop capture mode.
That on itself isn't really an issue, as the desktop capture mode seems to work for most things, but it appears that the DGkey seems to malfunction somewhat, making it unusable for me. I have attached an image which visualizes what my issue is. As you can see the dgkey doesn't quite match my actual map, making it more confusing than useful at the moment tongue
Anyways I thought i'd let you know, no idea if this is just an isolated incident, it might just be me.
gzkr.png

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#2 2017-02-14 23:08:55

Skillbert
Administrator
Registered: 2014-12-30
Posts: 1,061

Re: DirectX, OpenGL, and DGKey not working

This issue is actually caused by guide mode, which isn't supported atm. I looked into this before and it would basically need a rewrite so i'm not planning to do this right now.

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#3 2017-02-14 23:57:55

BelgianCat
Member
Registered: 2016-10-29
Posts: 5

Re: DirectX, OpenGL, and DGKey not working

Oh, Alright smile Didn't even know I had guide mode activated.

Cheers for the answer!

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