#1 2015-07-11 02:43:09

Captcrunch
Member
Registered: 2015-07-11
Posts: 1

Player Owned Ports

Just throwing a few ideas out there:

- Scans in crew member stats
- Generates best crew for given voyage
- Remembers locations of various items for the SeaSinger Umi random
- Provide best answer for Meg's questions

Sorry, I didn't notice the other post about this until now. However, i'm going to leave it as it has more idea's than the other.

An additional idea for the voyage crew generation:

Perhaps collaborate with the designer of the Player Owned Port's calculator on tip.it

Last edited by Captcrunch (2015-07-11 03:27:16)

Offline

#2 2015-07-13 02:55:04

Boxxybrown
Member
Registered: 2015-02-03
Posts: 10

Re: Player Owned Ports

Add a timer for it like the farming timer would be awesome too.

Offline

#3 2015-07-13 10:16:16

Nawsen
Administrator
Registered: 2015-05-22
Posts: 36

Re: Player Owned Ports

The problem here is how to read the values of your crew, because your crew levels up & every member has some different stats.

Offline

#4 2015-07-13 20:38:08

Skillbert
Administrator
Registered: 2014-12-30
Posts: 746

Re: Player Owned Ports

This might actually be possible since alt1 1.1. Reading exact crew stats would just require you to swipe you mouse over all crew in like 2 sec.
I thought of the idea several time but it didn't really seem viable. However i'm actually quite interested in doing this a challenge now. Can't make any promises tho.

Offline

Board footer

Powered by FluxBB