#1 Today 21:59:06

mscardone
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Registered: Today
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Skill Training Advisor: wiki training methods tuned to your levels

screenshot.png

Skill Training Advisor is an Alt1 app for RS3 skilling. You pick a skill and a goal: efficient, AFK, or profit. The app shows the wiki's pay-to-play methods for your current level. Each method card lists the rates, the recommended equipment, the required unlocks, and the training locations. Each location has a map button.

Install

Paste this into Alt1's browser address bar:

alt1://addapp/https://projects.scottcardone.com/skill-training-advisor/appconfig.json

Source: github.com/mscardone/skill-training-advisor - a plain static site with no build step. There is also a clickable install link on projects.scottcardone.com.

What the app reads

The app reads all 29 skills from the skills panel in one capture. It finds the panel with a subimage template of the Attack icon. It reads both numbers on each tile with the pixel_digits_8px_shadow font from the @alt1 packages. It keeps the lower number, so boosts and level targets do not distort the result. The grid geometry is re-detected on every read by clustering the digit pixels into columns and rows. The reflowed 2-column panel therefore reads as well as the standard 3-column layout, and small interface shifts self-heal. Requirement lines such as "90 Smithing" get live met/unmet ticks from the read levels. Reading requires 100% interface scale. Manual entry works everywhere.

The data

The method cards are a curated snapshot of the wiki's pay-to-play training guides from August 2026. The data is plain JSON, tagged by goal, with level brackets, equipment and prerequisites. Snapshots age. Each card therefore deep-links into a live wiki guide panel, fetched through the MediaWiki API with action=parse and origin=*.

The map

The app embeds Leaflet against the wiki tile server (maps.runescape.wiki, the map_icon_squares layer, with mapids so dungeon and instance locations work) and opens it centred on the training spot. The map carries a teleport overlay: about 180 markers in toggleable groups - lodestones, teleport spells from all three spellbooks, enchanted jewellery, item teleports, wicked hood altars, gnome gliders, fairy rings, spirit trees, and charter ports. A bar names the nearest three teleports with tile distance and bearing. Coordinates were harvested from the wiki's Map and Object map templates.

map-anachronia.jpg

RuneApps map, if Skillbert is agreeable

I would rather use the RuneApps world map. It is the better map and it is the one players already know. The viewer has no external hook today: no URL or hash position parameters, no postMessage input, and the clue solver positions it by compiling the map component into its own bundle. I would gladly update the app to use it, given any of the following: permission to hotlink the map tiles with a stable URL scheme, the teleport and POI overlay data the map draws, or a supported embed or deep-link. Skillbert, if any of that is agreeable, the wiki-tile layer gets swapped out the same week.

Debugging and calibration

The footer has a reader debug panel. It shows the Alt1 flags, the anchor hits, the grid detection, and the tiles read. It exports the exact capture as a PNG. tools/calibrate.js rebuilds the anchor template and the grid geometry from such a capture. If reading fails on your setup, post the capture here and a calibration profile can be added.

Limits

Reading needs 100% interface scale; manual entry works everywhere. The curated methods are a snapshot, so report anything stale. There is no username lookup, because the hiscores and RuneMetrics endpoints do not send CORS headers.

Training data adapted from the RuneScape Wiki (CC BY-NC-SA 3.0). Map tiles by Weird Gloop and Jagex.

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