#1 Issues » DGkey relocating keys when opening keydoor » 2019-11-26 21:00:23

BelgianCat
Replies: 0

I haven't dunged in a while and started doing it again with DGKEY. However whenever I open a keydoor that was previously detected by DGKEY it randomly moves that specific key icon to another "?" door, after which if I hover over the DGKEY window it drags along all my keys, leaving me with unmarked doors that were previously marked by me and DGKEY.

Very vague description but I'm wondering if this is a known issue with a known fix or if this is new? If it's new I will try to get a more detailed explanation on it, potentially with an actual video. It's kinda late for me right now which is why I'm not bothering with a full explanation (with the idea in mind there is already a solution for this)

Maybe this is relevant, I'm rushing Small C6 Solo

EDIT: It seems like this gets triggered by me manually dragging away gatestone keys to delete them. I'm going to try to remove them the intended way (using space) and see if it still occurs.

#2 Re: Issues » DirectX, OpenGL, and DGKey not working » 2017-02-14 23:57:55

Oh, Alright smile Didn't even know I had guide mode activated.

Cheers for the answer!

#3 Issues » DirectX, OpenGL, and DGKey not working » 2017-02-14 20:16:54

BelgianCat
Replies: 2

Hello there Skillbert (and everyone else)

I have been using your app on and off, as it's quite useful, and I noticed a new update today so I decided to use your toolkit again.
I have ran across some trouble however, such as the DirectX and the OpenGL mode not functioning, so it has to resort to desktop capture mode.
That on itself isn't really an issue, as the desktop capture mode seems to work for most things, but it appears that the DGkey seems to malfunction somewhat, making it unusable for me. I have attached an image which visualizes what my issue is. As you can see the dgkey doesn't quite match my actual map, making it more confusing than useful at the moment tongue
Anyways I thought i'd let you know, no idea if this is just an isolated incident, it might just be me.
gzkr.png

#4 Re: General » FAQ » 2016-10-29 17:14:03

Wow, Thanks dude! Really helpful smile

#5 Re: General » FAQ » 2016-10-29 11:03:29

Hey Skillbert

I've been using your app on and off, and I really like it, but I've always wondered what those "activator" sentences are and how they work? I'm a really curious person, so I'm surprised I've never tried asking it earlier wink

Greetings from Belgium!

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