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For the golden beam, you should have it set up like this: http://runeapps.org/i/dnef.png
You could add the alert for bird nests, and change the text to "A golden beam shines over one of your items."
Also you would have to change the color to detect that golden color in the chat.
I hope this helps
Edit: After looking at your picture once again, I noticed that where it says "text that triggers this alert" should be "A golden beam shines over one of your items."
Once you change that, it should work for you
Last edited by Mizzz Manon (2016-06-18 09:08:16)
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In addition to what Mizz Manon said, your chat has to be scrolled all the way down as well for it to work.
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Skillbert Love this addon thanks man, helps me get some gainz on
still working out how to fully work everything but 10/10 man keep it up
there is only one thing i would ask to be added at the moment and thats anti fire potions to the buff section, that would stop me paying death every dragon task big_smile
Last edited by EviI Dave (2016-06-19 18:08:27)
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It keeps ringing early on the progress bar before it gets too 100%
There might be a another menu in front of the progress bar. Something like like the xp rises can break it currently.
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+1 for Antifire support on the buff bar please.
Any clue how I can get the Familiar timer working? Everything I try doesn't seem to work.
I think jagex changed the icon of the buff, it's been changed around a couple of times now and it's really weird.
Will check it out tomorrow after my last exam.
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maybe something to let us know when we are out of combat, ex abyss monsters unaggro, if possible?
Good idea, i think this should be possible to do using the sheathe alerter right now by turning you avatar exactly the right way as in combat you character stands sideways.
Adding a proper alerter is on the todo list.
What other alerts besides hp/pray/ovl/familair/aura could you need in combat/slayer? I'm thinking about making a preset for it.
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What other alerts besides hp/pray/ovl/familair/aura could you need in combat/slayer? I'm thinking about making a preset for it.
Super Antifire?
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As for the combat, I prefer being able to know when out of combat. Overloads are nice too and so is prayer. This works well at the abyss.
In slayer it would include hp,antifire, familiar timers, aura.
Added antifire to the list, also going to add lootbeams, the slayer task ended message and the cannon decay warning.
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Added antifire to the list, also going to add lootbeams, the slayer task ended message and the cannon decay warning.
Man your the best i been using the chat alarm for anitfire and overloads and beams atm
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Seeing that Jagex removed proper xp counters and is forcing to use runemetrics, xpcounter alert is now dead... Maybe another option to add into it would be XP going to the top, instead of "old" trackers? It wouldn't be wise to remove old capture since Jagex adds stuff back occasionally.
I'm planning to support the new runemetrics xp counter, however i really don't have time to work on it right now.
I tried using the xp rises before and it's still supported supported in the xpmeter app, however it turned out to be really messy, laggy and inaccurate.
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I'm having a problem where the Afk Warden window will minimize itself randomly until I go to the app tray and open it again.
Something I just noticed now is that when it does minimize, its actually still running under the rs client. When It disappears if I resize my rs client I can see the interface before it moves with the client.
@Skillbert, glad to hear you consider adding support for runemetrics counter! Though in my opinion it would be great to have an option with just a skill circle at the top of screen? "X seconds after it disappears". There's no real need of gained xp monitoring, just the fact of it being gained is enough. And that new tracker is.. Meh It has all blocking background, etc. Not usable compared to old ones. But guess part of code could be reused from existing js. In any case, waiting for any news in this
@Xelent, that's a general problem in Alt1, not just AfkWarden.
Y0han, that's actually a great idea, that way it will also work for skills that you don't have a counter for or disabled the counters completely.
I will have to add runemetrics anyway to also fix the xpmeter app, so i'll probably do that first tho.
You can make the new tracker look very close to the old one btw. You can turn off the background in the runemetrics settings. Jagex just really fucked up with the release as they just had to add advertisement to the xp tracker in the form of grayed out pay-only features.
The problem where apps disappear has been there for ever and i've done everything to try and fix it. It seems to be happening a lot more with afkwarden tho for some reason.
11 more days before i'm done with my exams. I don't really plan to code before then as i usually loose my sense of time and the outside world for several days ;p
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Good luck on your exams and thanks for this awesome app.
Oh, I never knew there was something like lightweight mode! Thanks! It does look pretty close to old one then.
And good luck with exams
P.S. If you ever need help with backend logic when stuck or something, let me know (you have my email), will be glad to help (not necessarily by giving whole .sln).
How do i set this up to work for harps?
nvm found it haha
I can't get my weapon to sheathe/unsheathe when woodcutting unless I have a hatchet in my main hand.
Sorry to double post just felt like I poorly explained the issue I'm having.
I've tested Woodcutting & Mining and the only time I can get my character to change Sheathe/Unsheathe stance while doing those skills is with a Pickaxe or Hatchet equipped in my main hand.
Then using alt1+afkwarden I can't get it to properly detect when the stance actually changes and I just end up with either no notifications ever or random notifications that are only about 80% accurate.
I've tried change settings in Runescape (Graphic & Resolution, a few different weapons), I've tried different settings in Alt1 (Override DPI & Capture options), none of this has managed to get it working.
Any advice?